Working on a new game

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Go down

Re: Working on a new game

Post by neXus on Mon Jul 21 2014, 23:06

oh god...i completely left this project dead ;_;
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by vega on Tue Jul 22 2014, 11:38

vega wrote:Mobs that are done (we might need to resize a bit so goblin is smaller than orc,...):

- Orc




- Goblin


- Rabid Dog








- Dark Mage




vega

aren't these with transparant backgrounds?

vega
avatar
vega
Admin
Admin


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Tue Jul 22 2014, 12:39

As well as i remember, most of them are
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by waschbecki on Tue Jul 22 2014, 15:43

The figures r looking very awesome Very Happy
Especially the goblin, lovely really Wink

Waschi

__________________________________________________

Smile, it confuses people.

Back to top Go down

Re: Working on a new game

Post by Mr_Ranger on Tue Jul 22 2014, 17:20

with the goblin i placed him on a white background and he looked like a grey background, it might be a glitch or something


Termi

__________________________________________________

elephant
avatar
Mr_Ranger
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by vega on Tue Jul 22 2014, 18:02

Yes because that one has transparant Razz
vega
avatar
vega
Admin
Admin


View user profile

Back to top Go down

Re: Working on a new game

Post by Mr_Ranger on Tue Jul 22 2014, 21:26

Thats annoying


Termi

__________________________________________________

elephant
avatar
Mr_Ranger
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Mon Aug 18 2014, 12:17

i've got an algorhythm for the main game rendering in my mind. have to try it out in code Very Happy
every block on the map will have a number identifier. and that number will be added/subtracted based on the character's position, so that the blocks move and the player remains in the center of the map
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Sun Nov 23 2014, 21:58

after finally deciding to restart work on this game, here i am, restarting work on this game xD
now i finally got the sound engine right and i am very close to finding an optimal solution for the map rendering (map generator will become a thing in a few days, after i manage to understand how to generate a plain island and not just bits everywhere)
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by Kwakkiezalf on Sun Nov 23 2014, 22:09

Admire your dedication to making this work.

Lets see when u'r done, and keep us posted.

kwakkie

Back to top Go down

Re: Working on a new game

Post by neXus on Mon Nov 24 2014, 14:16

Map rendering bits done Smile rendering each block on a 64x64 space. Now i have to make it move block by block, not with an uniform speed. Will try with a character speed of 64
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by Schocksal on Mon Nov 24 2014, 18:29

sounds good neXus Smile
im looking Forward to the result Very Happy

Schocki Wink

__________________________________________________

avatar
Schocksal
Spammer
Spammer


View user profile

Back to top Go down

Re: Working on a new game

Post by Avallac'h on Tue Nov 25 2014, 17:26

Me too i am looking forward Wink if you want to make it for phones i will be able to have it cause now i have a smatphone Wink
You'll do a nice job i am sure.

Avallac'h

__________________________________________________

I am a noob since there is someone better than me!
avatar
Avallac'h
eLeMenT Friend
eLeMenT Friend


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Tue Nov 25 2014, 19:01

if microsoft has some portability features on this programming language, i might be able to port it :p android, ios or windows phone?
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by Schocksal on Tue Nov 25 2014, 19:38

if you're programming it for Windows it souldn't be a problem to get it running on a windows phone, but I guess that you cannot simply convert it to android or ios ...

Schocki Smile

__________________________________________________

avatar
Schocksal
Spammer
Spammer


View user profile

Back to top Go down

Re: Working on a new game

Post by Avallac'h on Tue Nov 25 2014, 19:59

I am on android. Wink but don't make it in as a difficult way for me nexus Wink

Avallac'h

__________________________________________________

I am a noob since there is someone better than me!
avatar
Avallac'h
eLeMenT Friend
eLeMenT Friend


View user profile

Back to top Go down

Rejoice, brethren!

Post by neXus on Sun Oct 25 2015, 20:59

It is the 3rd time i find myself announcing that i'm restarting work on this game. But now i'm for real! I won't stop this from happening! I will work until the cows come home and my nails fall off! Thanks to a reliable open-source programming language called SDL, i can now restart work on this amazing idea that vega and i came up with roughly 2 years ago. Once and for all, the land of Uthorsgarde shall become reality! Let the vile beast Vaerghon rot in hell after the holy judgment of the player!

avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by Kwakkiezalf on Sun Oct 25 2015, 21:55

wow nexus,

Looking forward to your creation!!!

Kwakkie

Back to top Go down

Re: Working on a new game

Post by AngeBabaCool on Mon Oct 26 2015, 09:01

Nice Very Happy

__________________________________________________

It's ABC!'s incomming !

Back to top Go down

Re: Working on a new game

Post by vega on Mon Oct 26 2015, 13:11

Good luck bro, keep us up to date!! Smile

V
avatar
vega
Admin
Admin


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Mon Oct 26 2015, 13:24

Here's a quick (and vague, tbh) video explanation how things work around.
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by neXus on Tue Oct 27 2015, 18:40

fixed a texture rendering related memory leak where loading a background caused stuff to lag around. things should go much quicker from now on! Very Happy
avatar
neXus
Member
Member


View user profile

Back to top Go down

Re: Working on a new game

Post by icair on Sun Nov 08 2015, 00:19

sounds awesome! keep us informed Razz
avatar
icair
Member
Member


View user profile

Back to top Go down

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum