Server Updates 11/9/2013
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Server Updates 11/9/2013
- New Hostname
- Motd added
- maxplayers 10
- Maps added: "8bitctf 70mm13dm1 af3hex_nex BlockScape BoxFlip breakdance castles_v1r1 castleV2 cityrocket concrete_space_02 concrete_space ctf_extreme-fight_v4r1 ctf_voy2 dance dissocia_nex dublhelix dusty_v2_withradar Eyecancer_Cured dastower40 final_assault gameover greatwall_remix hub3aeroq3a_nex_r4 industrial_nex_r1 kringel_telescope_b1 lostspace2 lostspace_reloaded facing_worlds_nex2 go_v2 greatwall_reloaded3 lunarbase mIKEctf2_nex_r3 cpm17_nex_r1 minsta-cube multiways_03 Orpheus pdance powerstation skycastle skygarden_beta snowforest3 spawnkill_v1 sploing_r1v1 spyglass-nex succer_socks_r3 sweet-tea_v1 swing too_easy xpress_deepsky facing_worlds_nex2"
- Hook settings updated
- Now friendly fire is off
- Warmup stage added before every fight
- Always save records enabled
- Delay between shots: 0,5 seconds
- Flag returntime changed to 25 seconds
- start ammo changed
- respawn delay now 1 second
- powerups disabled
- Chatflooding settings changed
- Some minor settings changed to but not really needed to say
vega
- Motd added
- maxplayers 10
- Maps added: "8bitctf 70mm13dm1 af3hex_nex BlockScape BoxFlip breakdance castles_v1r1 castleV2 cityrocket concrete_space_02 concrete_space ctf_extreme-fight_v4r1 ctf_voy2 dance dissocia_nex dublhelix dusty_v2_withradar Eyecancer_Cured dastower40 final_assault gameover greatwall_remix hub3aeroq3a_nex_r4 industrial_nex_r1 kringel_telescope_b1 lostspace2 lostspace_reloaded facing_worlds_nex2 go_v2 greatwall_reloaded3 lunarbase mIKEctf2_nex_r3 cpm17_nex_r1 minsta-cube multiways_03 Orpheus pdance powerstation skycastle skygarden_beta snowforest3 spawnkill_v1 sploing_r1v1 spyglass-nex succer_socks_r3 sweet-tea_v1 swing too_easy xpress_deepsky facing_worlds_nex2"
- Hook settings updated
- Now friendly fire is off
- Warmup stage added before every fight
- Always save records enabled
- Delay between shots: 0,5 seconds
- Flag returntime changed to 25 seconds
- start ammo changed
- respawn delay now 1 second
- powerups disabled
- Chatflooding settings changed
- Some minor settings changed to but not really needed to say
vega
Re: Server Updates 11/9/2013
let's turn on friendly fire!
we can put a malus when it comes to points
we can put a malus when it comes to points
doctor_x- eLeMenT Friend
Re: Server Updates 11/9/2013
hahaha you serious? i dont like friendly fire :p but if you want it on sure why not
vega
vega
Re: Server Updates 11/9/2013
i actually neverplayed ctf with it, but we should try it out for some times! then if nobody likes it, it's only a var to revert
doctor_x- eLeMenT Friend
Re: Server Updates 11/9/2013
0,5 seconds between every shot is a bit like rapid fire isn't it ?
but i like the idea of the whole thing:)
lime
but i like the idea of the whole thing:)
lime
Lime- eLeMenT Friend
Re: Server Updates 11/9/2013
ohh you will love this shooting speed
its totally great
its totally great
Schocksal- Spammer
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