kilctf_ta
4 posters
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kilctf_ta
Hi guys! I was randomly playing on your server when I joined a match on this map. A guy (sorry, I don't remember who X/; I think he was EAC//Beebzinator) told me that the ground of the map wasn't dangerous, strangly. So I decided to votecall for that map while the server was empty and I tested it by myself: the ground is freely available and doesn't kill the player. So you can camp on it and no one will expect to fin you with the flag there. Are you going to fix it?
Hoping to give a hand.
Hoping to give a hand.
Carontes
Re: kilctf_ta
I Know,
I grabbed the map for somewhere, and this was how it was.Actually I did play it a few times, and liked the no kill feature :-)
kwakkie
I grabbed the map for somewhere, and this was how it was.Actually I did play it a few times, and liked the no kill feature :-)
kwakkie
Kwakkiezalf- eLeMenT Friend
Re: kilctf_ta
To not open new thread: We don't have sound when cutting hook and Mario said "this is odd" behaviour.
ryu- Member
Re: kilctf_ta
elgod wrote:To not open new thread: We don't have sound when cutting hook and Mario said "this is odd".
I think it's because we use a different combination of lines in our config to enable hookfragging.. Not sure though. Is it a big problem? If so i'll talk with Mario about this issue
Vega
Re: kilctf_ta
To me is very important but lets not make it a big deal. I ask Mario about it and this is almost all he reply.
ryu- Member
Re: kilctf_ta
elgod wrote:To me is very important but lets not make it a big deal. I ask Mario about it and this is almost all he reply.
Hmm allright i'll talk with Mario and see f we do hookfragging the same way
vega
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