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Lunarbase and Scilab (concepts yet, not implemented)

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Lunarbase and Scilab (concepts yet, not implemented) Empty Lunarbase and Scilab (concepts yet, not implemented)

Post by neXus Tue May 27 2014, 22:55

As a big fan of Sci-Fi themed games, i decided to try and make some maps based on other games' maps and environment.

Lunarbase (DM Map in mind) :


Scilab (CTF Map in mind) :


What the maps are expected to look like :
Lunarbase and Scilab (concepts yet, not implemented) Dm-d1-10

Gameplay footage taken from Descent 1, game released in 1994 by Interplay.
Have any idea? Don't be scared to reply.
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Post by vega Tue May 27 2014, 23:01

Shouldn't be to hard if you get some .gifs going for moving textures. For other texture's i'd recommend you check on this website: http://opengameart.org/

If you can find a picture where you can see the whole map i dont think remaking it in netradiant will be that hard. The hardest part will be the tunnels because they are a bit weird shaped but with some messing around it shouldn't form a problem

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Post by neXus Tue May 27 2014, 23:02

moving textures is the thing i am trying to figure out how to script Very Happy if i get this, then hell. it's awesome as fuck
thank you for the site ^_^ i shall use it. and about the tunnels - meshes are always there to help Very Happy
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Post by vega Tue May 27 2014, 23:04

well i think you can convert a video into a .gif but not sure. If that is possible just put the .gif if the texture folder and you'll be ready to go

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Post by neXus Tue May 27 2014, 23:04

do nexuiz support gifs? Surprised i didnt know xD
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Post by vega Tue May 27 2014, 23:09

Not sure but i've seen moving textures before so i'm sure there's a way of implementing them... I should try around a bit with it to give you a reliable awnser Smile

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Post by neXus Tue May 27 2014, 23:11

^_^ wanna work together at these maps? (of course, provided we have free time and determination) Very Happy
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Post by vega Tue May 27 2014, 23:14

Sure but i wont be able to map anything untill my exams are over :s

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Post by neXus Tue May 27 2014, 23:15

ok Very Happy
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Post by neXus Tue May 27 2014, 23:22

Though the second map doesnt have a symmetrical design, it will be done as to have one :p
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Post by vega Tue May 27 2014, 23:25

Not every map has to be symmetrical especially not for dm...for ctf its kinda required

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Post by neXus Tue May 27 2014, 23:26

Yes. Second it for CTF
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